Skip to main navigation
Skip to search
Skip to main content
Northern Arizona University Home
Home
Profiles
Departments and Centers
Scholarly Works
Activities
Grants
Datasets
Prizes
Search by expertise, name or affiliation
The Feature Film and Videogame Industries
Ross Helford
, Brant Guillory
, Norman J. Medoff
Communication, School of
Research output
:
Chapter in Book/Report/Conference proceeding
›
Chapter
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'The Feature Film and Videogame Industries'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Keyphrases
Film Industry
100%
Video Games
100%
Video Game Industry
100%
Feature Films
100%
TV Set
33%
Cable
33%
Business Model
33%
Electronic Media
33%
Box Office
33%
Entertainment Industry
33%
Broadcast Cable
33%
Direct Sales
33%
Pay-per-view
33%
Audience Attention
33%
Media Industries
33%
DVD Sales
33%
Industry Characteristics
33%
Social Sciences
Sales
100%
Electronic Media
50%
Business Model
50%
Entertainment Industry
50%
Optical Discs
50%
Media Industry
50%
Economics, Econometrics and Finance
Industry
100%
Business Model
50%
Entertainment Industry
50%
Medium Industry
50%
Computer Science
videogame
100%
Business Models
25%
Electronic Media
25%