Keyphrases
Pragmatic Instruction
100%
Digital Games
100%
Language Pragmatics
100%
Game-based
100%
Mobile-assisted Language Learning
100%
Technology Support
75%
Pragmatic Learning
75%
Experiential Learning
25%
Learning Outcomes
25%
Context-sensitive
25%
Linguistic Style
25%
Interlocutor
25%
Participant Experience
25%
Speech Acts
25%
Communicative Functions
25%
Metapragmatics
25%
Communicative Practices
25%
Chinese Learners
25%
Multimodal Input
25%
Form-function Relationship
25%
Social Sciences
Learning Outcome
100%
Chinese
100%
Language Instruction
100%
Speech Act
100%
Metapragmatics
100%
Random Access
100%
Computer Science
Learning Experiences
100%
Research Direction
100%
Communicative Function
100%
Communicative Practice
100%
Linguistic Form
100%