Abstract
This study examined preschool children's reasoning about and behavioral interactions with one of the most advanced robotic pets currently on the retail market, Sony's robotic dog AIBO. Eighty children, equally divided between two age groups, 34-50 months and 58-74 months, participated in individual sessions with two artifacts: AIBO and a stuffed dog. Evaluation and justification results showed similarities in children's reasoning across artifacts. In contrast, children engaged more often in apprehensive behavior and attempts at reciprocity with AIBO, and more often mistreated the stuffed dog and endowed it with animation. Discussion focuses on how robotic pets, as representative of an emerging technological genre, may be (a) blurring foundational ontological categories, and (b) impacting children's social and moral development.
Original language | English (US) |
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Pages (from-to) | 405-436 |
Number of pages | 32 |
Journal | Interaction Studies |
Volume | 7 |
Issue number | 3 |
DOIs | |
State | Published - 2006 |
Externally published | Yes |
Keywords
- AIBO
- Children
- Human-computer interaction
- Human-robot interaction
- Moral development
- Social development
- Value Sensitive Design
ASJC Scopus subject areas
- Communication
- Language and Linguistics
- Animal Science and Zoology
- Linguistics and Language
- Human-Computer Interaction