@inproceedings{6fe5a713a1fe4ec391f6e78c99ccfc14,
title = "Predicting Real-Time Affective States by Modeling Facial Emotions Captured During Educational Video Game Play",
abstract = "In an attempt to predict the cognitive-affective states of a player during an educational video game session, this study used a self-emote procedure in which participants{\textquoteright} facial expressions and emotions were continuously recorded along with self-reported data about their emotional states. Participants{\textquoteright} facial expressions and emotions were captured using Affdex SDK from Affectiva. The captured data were used for binomial logistic regression to predict the cognitive-affective states of flow, frustration, and boredom. The binomial logistic regression uncovered that expressions and emotions could be used to predict these cognitive-affective states of a player. We discuss these predictors and their potential to adapt an educational video game session with non-intrusive and affect-sensitive personalization capabilities. The current study provides a pathway for the educational play design and suggests that it should be non-intrusive while being adaptive to a player{\textquoteright}s capabilities.",
keywords = "Affective computing, Educational games, Emotion in human-computer interaction, Sensor-free",
author = "Vipin Verma and Hansol Rheem and Ashish Amresh and Craig, {Scotty D.} and Ajay Bansal",
note = "Publisher Copyright: {\textcopyright} 2020, Springer Nature Switzerland AG.; 9th International Conference on Games and Learning Alliance, GALA 2020 ; Conference date: 09-12-2020 Through 10-12-2020",
year = "2020",
doi = "10.1007/978-3-030-63464-3_45",
language = "English (US)",
isbn = "9783030634636",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "447--452",
editor = "Iza Marfisi-Schottman and Francesco Bellotti and Ludovic Hamon and Roland Klemke",
booktitle = "Games and Learning Alliance - 9th International Conference, GALA 2020, Proceedings",
address = "Germany",
}