Forensics Analysis of an On-line Game over Steam Platform

Raquel Tabuyo-Benito, Hayretdin Bahsi, Pedro Peris-Lopez

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Scopus citations

Abstract

Currently on-line gaming represents a severe threat to the forensic community, as criminals have started to use on-line gaming as communication channels instead of traditional channels like WhatsApp or Facebook. In this paper, we describe a methodology developed after conducting an in-depth digital forensic analysis of the central artifacts of a popular video-game - Counter Strike Nexon Zombies video-game (Steam platform) - where valuable artifacts are those that related to the chatting features of the game. For our research we analyzed the network, volatile, and disk captures for two generated cases and focused on chat-feature inside and outside of the in-game rounds and the live chat done through YouTube Live Streaming. Our results provide the forensic community a complete guideline that can be used when dealing with a real criminal case in which there is a Steam video-game involved. Besides the forensic analysis, we found a security vulnerability (session hijacking) which was reported to the game manufacturer as soon it was discovered.

Original languageEnglish (US)
Title of host publicationDigital Forensics and Cyber Crime - 10th International EAI Conference, ICDF2C 2018, Proceedings
EditorsFrank Breitinger, Ibrahim Baggili
PublisherSpringer-Verlag
Pages106-127
Number of pages22
ISBN (Print)9783030054861
DOIs
StatePublished - 2019
Externally publishedYes
Event10th International Conference on Digital Forensics and Cyber Crime, ICDF2C 2018 - New Orleans, United States
Duration: Sep 10 2018Sep 12 2018

Publication series

NameLecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST
Volume259
ISSN (Print)1867-8211

Conference

Conference10th International Conference on Digital Forensics and Cyber Crime, ICDF2C 2018
Country/TerritoryUnited States
CityNew Orleans
Period9/10/189/12/18

Keywords

  • Digital forensics
  • Live forensics
  • Network forensics
  • On-line gaming
  • Windows forensics

ASJC Scopus subject areas

  • Computer Networks and Communications

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