Educational Burst Games - A New Approach for Improving Learner Proficiency

Ashish Amresh, Vipin Verma, Rahul Salla

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Learner proficiency in educational games has been a well-researched area for the past decade. The majority of methods use a quasi-mixed method approach that includes some form of assessment of learning prior to, during, and after the game has been played. During gameplay, game-based assessment (GBA) can be used to assess the learning imparted by the game to the students. A common strategy for GBA has been to utilize surveys and built-in quizzes to measure student learning during gameplay. However, this impacts students' attention negatively as they need to change their attention from gameplay to the assessment and back. Educational burst games (EBG) are fast repetitive action-oriented games that build player proficiency through repetitive gaming. In this paper, we present the design of a math game that follows EBG principles and evaluate the learning gains via a small sample of students. Our findings indicate that EBG works well in certain educational contexts and can be further expanded to work well with real-time GBA techniques.

Original languageEnglish (US)
Title of host publicationProceedings of the 57th Annual Hawaii International Conference on System Sciences, HICSS 2024
EditorsTung X. Bui
PublisherIEEE Computer Society
Pages5357-5365
Number of pages9
ISBN (Electronic)9780998133171
StatePublished - 2024
Event57th Annual Hawaii International Conference on System Sciences, HICSS 2024 - Honolulu, United States
Duration: Jan 3 2024Jan 6 2024

Publication series

NameProceedings of the Annual Hawaii International Conference on System Sciences
ISSN (Print)1530-1605

Conference

Conference57th Annual Hawaii International Conference on System Sciences, HICSS 2024
Country/TerritoryUnited States
CityHonolulu
Period1/3/241/6/24

Keywords

  • assessment
  • educational games
  • game design
  • learning
  • proficiency

ASJC Scopus subject areas

  • General Engineering

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