TY - GEN
T1 - Chasing play with instagram
T2 - 2020 ACM CHI Conference on Human Factors in Computing Systems, CHI EA 2020
AU - Altarriba Bertran, Ferran
AU - Turmo Vidal, Laia
AU - Dagan, Ella
AU - Duval, Jared
AU - Márquez Segura, Elena
AU - Isbister, Katherine
N1 - Publisher Copyright:
© 2020 Owner/Author.
PY - 2020/4/25
Y1 - 2020/4/25
N2 - Play and playfulness permeate our daily lives and are often the target of interaction designers. Yet, designing for play while embracing the idiosyncrasies of users and their contexts is challenging. Here we address recent calls for new situated and emergent play design methods by turning to social media, which is currently a source of inspiration for arts, crafts, fashion, and more. We present @chasing.play: An exploration of how Instagram may help designers capture and share instances of mundane playful engagement to inspire play design. We report on the findings of a pilot study where we experimented with the tool, and raise a challenges and open questions we plan to address in the future. Our work can trigger discussions among researchers about the potential of social media as a design tool and inspire action towards collectively defining strategies to leverage that potential.
AB - Play and playfulness permeate our daily lives and are often the target of interaction designers. Yet, designing for play while embracing the idiosyncrasies of users and their contexts is challenging. Here we address recent calls for new situated and emergent play design methods by turning to social media, which is currently a source of inspiration for arts, crafts, fashion, and more. We present @chasing.play: An exploration of how Instagram may help designers capture and share instances of mundane playful engagement to inspire play design. We report on the findings of a pilot study where we experimented with the tool, and raise a challenges and open questions we plan to address in the future. Our work can trigger discussions among researchers about the potential of social media as a design tool and inspire action towards collectively defining strategies to leverage that potential.
KW - Design methods
KW - Instagram
KW - Interaction design
KW - Participatory design
KW - Play
KW - Situated play design
UR - http://www.scopus.com/inward/record.url?scp=85090201970&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85090201970&partnerID=8YFLogxK
U2 - 10.1145/3334480.3382913
DO - 10.1145/3334480.3382913
M3 - Conference contribution
AN - SCOPUS:85090201970
T3 - Conference on Human Factors in Computing Systems - Proceedings
BT - CHI EA 2020 - Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems
PB - Association for Computing Machinery
Y2 - 25 April 2020 through 30 April 2020
ER -