A gamification proposal to support the onboarding of newcomers in the flosscoach portal

Carolina Toscani, Igor Steinmacher, Daniel Gery, Sabrina Marczak

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

Several Open Source Software projects depend on volunteers’ contributions and need a continuous influx of newcomers for their sustainability. However, newcomers face many barriers when making their first contribution. In a previous work, a web-based portal called FLOSScoach was proposed to support the first contribution of newcomers to Open Source Software Projects. The preliminary evaluation indicated that FLOSScoach has played an important role in guiding newcomers and in lowering barriers related to the orientation and the contribution process. Gamification has been widely used to engage and motivate people to accomplish tasks and improve their performance. Therefore, the goal of this study is to present the FLOSScoach gamification proposal, which is illustrated in the form of the high-fidelity prototypes as a step to support on the decision of the game elements. We also report on insights gathered in an evaluation of the proposed prototype.

Original languageEnglish (US)
Title of host publicationIHC 2018 - Proceedings of the 17th Brazilian Symposium on Human Factors in Computing Systems
EditorsRaquel Prates, Heloisa Candello, Andre P. Freire, Bianchi Serique, Isabela Gasparini, Marcelle Mota
PublisherAssociation for Computing Machinery
ISBN (Electronic)9781450366014
DOIs
StatePublished - Oct 22 2018
Event17th Brazilian Symposium on Human Factors in Computing Systems, IHC 2018 - Belem, Brazil
Duration: Oct 22 2018Oct 26 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference17th Brazilian Symposium on Human Factors in Computing Systems, IHC 2018
Country/TerritoryBrazil
CityBelem
Period10/22/1810/26/18

Keywords

  • Game elements
  • Gamification
  • Newcomers
  • Onboarding
  • Open Source Software
  • Prototype

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

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